Dexter MultiBall Surround Panner

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GordonHeal
Newbie
Posts:5
Joined:28 Dec 2014 17:51
Dexter MultiBall Surround Panner

Post by GordonHeal » 28 Dec 2014 18:05

For anyone looking for a Multiball panning object similar to that found in the Dexter controller, hopefully this will help.

The multiball uses canvas "overlays" to position the balls and contain them within the circle, like a ring area. It also features:

-Pinch to spread
-Group rotate
-per ball rotate/spread lock

Cheers!

*Note, the code is probably sloppy as all hell, proofreading is not my strong suit ;)
Attachments
DexSurround.jzlib
(140.92KiB)Downloaded 553 times


GordonHeal
Newbie
Posts:5
Joined:28 Dec 2014 17:51

Re: Dexter MultiBall Surround Panner

Post by GordonHeal » 29 Dec 2014 00:59

Cheers!
Uploaded to user library as well...

digitalson
Regular
Posts:143
Joined:21 Mar 2015 02:26

Re: Dexter MultiBall Surround Panner

Post by digitalson » 30 May 2015 19:43

hi,,,im not sure what the 8 balls represent ? are they channels? how would you route them? but very interesting

GordonHeal
Newbie
Posts:5
Joined:28 Dec 2014 17:51

Re: Dexter MultiBall Surround Panner

Post by GordonHeal » 26 Jan 2016 18:40

Really, the balls could represent anything you want, but it this case I was trying to emulate the functionality of the surround panner in Dexter, which was for panning channels in your DAW. Sorry, I haven't looked at this, or anything Lemur in about a year, but I think routing midi should be relatively simple with the output of the multiballs.

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