analog604 wrote: There is a trick using the object light value, make it negative.. then set the graph color.
The bars will then appear to pull down.
For some reason I just can't get it to work, it always just turns to black. I know it is smoke and mirrors, but the object shows as white. It would really be simpler to have control over the inactive color as well. It really feels like a parlor trick and I have to count cpu cycles to get it just right. I thought I did once, but realized it was one I copied from another folder. I'll keep trying. I don't really need it now, but want it downpat.
I create a multislider. Deselect gradient, change the color to -0 then change to black, no good. Start again but change light to -1 then black, no good, the -2 -> black, no good, then variations on negatives. I'm clearly just missing something here, probably not worth the time. Funny thing is, if you copy the multi from your example, switch colors and switch back, it doesn't work. crazy...
EDIT: I even went so far as to look at the jzml files and jzlibs when saving the object. At first it seemed not to matter, but it is very clear that there is a specific value of black that works for this and others don't work. The value you had 65793 worked. I had a very close approximation, but didn't work. Really would like to see more color info in the Lemur editor itself as well as maybe some default presets you could always switch back to. Thanks for the info.