Lemurloader x64

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xmonsta
Newbie
Posts:28
Joined:16 Mar 2013 15:19
Lemurloader x64

Post by xmonsta » 02 May 2013 17:52

Im noticing that lemurloader max object is only 32 bit.

Just wondering if there are any plans to update this since the new max 64bit sdk has been released?

If not is there any way to find out which script was used to create the loader? I notice there are some scripts on jazzmutants site that may have been used to originally compile the 32bit version. Could they be used for this?

Also Ive noticed a strange error in the windows lemurloader object, which causes the lemur iPad app to minimise/lose connection/crash when templates are loaded. I've only tested on win 7 x64, but it seems to be a fairly frequent problem with the win lemurloader object. I did try to sniff the packets win7 is sending with wireshark and notice a rst ack packet being sent when the crash happens, this might explain why the crash occurs because win7 is telling lemur to rst (reset) the connection.

Would be grateful for any responses on these things.

Cheers

nick_liine
Liine Staff
Posts:340
Joined:01 Oct 2010 11:06

Re: Lemurloader x64

Post by nick_liine » 03 May 2013 14:13

There are no immediate plans to further develop the LemurLoader Max object. It is on the wishlist, but it is low priority at the moment.

mrpastewart
Newbie
Posts:8
Joined:25 Jul 2013 00:18

Re: Lemurloader x64

Post by mrpastewart » 25 Jul 2013 00:38

Hello Liine

Can you please release the source for the LemurLoader Max External to the community, sure the source for the loader is available from JazzMutant site for standard executables but not the external which I would imagine is different being that it is using the MaxAPI. As you have released the MU to the community under CC can you not make the source for the loader available so we can recompile it to support 64bit?

I will gladly take the time to recompile it for 64bit compatibility so those of us that require running live 9 in 64bit mode can take advantage of the MU. I understand that there is a new kid on the block (livecontrol2) however that is currently locked down as the python source is compiled and not human readable so this still makes the MU a good choice for some of us that want to customize our controller also the ability to send jzml to the Lemur dynamically is unmatched by livecontrol2. I would prefer to maintain control over my system dynamically using the MU.

to be honest releasing the MU to opensource and not including the loader renders the intent kinda mute as the loader is a very integrated part of the MU's operation and forces Live 9 users who need to access more RAM to abandon using it or running in 32bit mode compromising performance when using plugins and samples heavy. I'm sure this was not your intent and you can help us out by releasing the code so we can keep the MU alive as you have already stated that updating the external is a low priority for you.

So can we have the source please.

alfonso
Newbie
Posts:17
Joined:27 Mar 2013 14:54

Re: Lemurloader x64

Post by alfonso » 29 Aug 2020 10:51

Hi all, yes please! Looking for .mxe64 or external source to be compiled.

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