Search found 126 matches
- 10 Apr 2012 07:38
- Forum: Wishlist
- Topic: crashes and weird behavior when memory gets full
- Replies: 5
- Views: 2614
Re: crashes and weird behavior when memory gets full
The crashes when memory reaches the limit (as shown in the small piechart at the bottom right corner of the Editor) have been identified. A fix is coming for that, will let you know as soon as it's out.
- 07 Apr 2012 20:29
- Forum: General Discussion
- Topic: Editing Text in a template
- Replies: 7
- Views: 2835
Re: Editing Text in a template
There's no built-in support for this kind of thing. You could make your own keyboard with custom buttons, and do something with scripts though.
- 04 Apr 2012 15:32
- Forum: General Discussion
- Topic: Web Resources for Lemur.
- Replies: 2
- Views: 1103
Re: Web Resources for Lemur.
The old Jazzmutant workshop pages are very useful resources too :
http://www.jazzmutant.com/workshop.php
http://www.jazzmutant.com/workshop.php
- 02 Apr 2012 19:15
- Forum: General Discussion
- Topic: do loop
- Replies: 20
- Views: 5117
Re: do loop
Counting frames would be the way to handle it indeed. Achevieving timing precision better than the "frame" unit (which is 60fps, so 16ms) is something we want to enable at some point, but there's no ETA on this.
- 02 Apr 2012 08:44
- Forum: General Discussion
- Topic: do loop
- Replies: 20
- Views: 5117
Re: do loop
For every frame displayed, all Lemur scripts are executed. Things happen synchronously, so while a script executes time doesn't "move". The time variable is evaluated at each frame, which typically happens 60 times per second, and less with very heavy templates or lots of scripts. So a loop in a scr...
- 31 Mar 2012 11:31
- Forum: General Discussion
- Topic: Grided faders...
- Replies: 7
- Views: 3283
Re: Grided faders...
Lemur scripting language is case sensitive. Your script should look like this: setattribute(Fader,'Grid',1); Hope that helps, B. No, actually, the grid attribute is 'grid', not 'Grid'. You should also set the steps number. For instance : setattribute(Fader, 'grid', 1); setattribute(Fader, 'grid_ste...
- 29 Mar 2012 22:11
- Forum: General Discussion
- Topic: LemurMenu & Text quick question
- Replies: 5
- Views: 1168
Re: LemurMenu & Text quick question
There you go, let me know if you need help figuring it out.
- 29 Mar 2012 21:45
- Forum: General Discussion
- Topic: Next Lemur Update??
- Replies: 12
- Views: 3788
Re: Next Lemur Update??
I can confirm you spotted a bug there. A variable initialized with a positive constant keeps being interpreted as positive later on, even when it crosses zero. The fix probably won't make it in the pending update which has been recently approved, but in the one right after. Very sorry about this one...
- 27 Mar 2012 07:50
- Forum: General Discussion
- Topic: Windows 8 lemur setup
- Replies: 1
- Views: 1130
Re: Windows 8 lemur setup
Hi,
Can you send an email to support@liine so we can troubleshoot the issue ?
Can you send an email to support@liine so we can troubleshoot the issue ?
- 26 Mar 2012 11:40
- Forum: General Discussion
- Topic: color picker in editor not working, continued Direct3D error
- Replies: 1
- Views: 770
Re: color picker in editor not working, continued Direct3D e
Hi, Sorry for those issues. You should disable the Daemon launching at startup to get rid of those messages. That can be done by unticking the checkbox in the Daemon window, or uninstalling and reinstalling the software. Also, can you make sure you're using the latest drivers for your graphics hardw...