Search found 42 matches
- 10 Jan 2012 01:05
- Forum: Wishlist
- Topic: TouchOSC style XY pads
- Replies: 18
- Views: 12218
Re: TouchOSC style XY pads
Correct me if I'm wrong, but if the balls are set with sustain of 1 and all other envelope parameters are set to zero, they should behave like the z parameters of the faders, no? Giving an instantaneous touched / not touched type signal? I realize it's an array, that's not the problem.
- 09 Jan 2012 14:06
- Forum: Wishlist
- Topic: TouchOSC style XY pads
- Replies: 18
- Views: 12218
Re: TouchOSC style XY pads
Hi Nick, it's an intermittent thing. Oddly enough, it stopped working or worked intermittently when I used if(z[0] = 1) and now works reliably when I use if(z[0] > 0), which I find a little strange, but whatever. Embarrassingly, I don't think I saved a copy of the non working one. :oops: If you look...
- 05 Jan 2012 03:15
- Forum: Wishlist
- Topic: TouchOSC style XY pads
- Replies: 18
- Views: 12218
Re: TouchOSC style XY pads
So, is the "z" problem officially recognized as a bug? It's not just Antonio's script, I'm trying to use the z in a multiball script and it works "when it feels like it". Specifically, I'm using the z to gate output, so the multiball only sends output when it's being touched, not when it's receiving...
- 01 Jan 2012 13:59
- Forum: General Discussion
- Topic: How do you find out about updates to Lemur editor?
- Replies: 5
- Views: 2816
Re: How do you find out about updates to Lemur editor?
I got notified by the editor crashing when I tried to open a .jzlib saved in the newer version. :3
- 31 Dec 2011 13:29
- Forum: General Discussion
- Topic: Max msp need to update only one slider on lemur multislider
- Replies: 16
- Views: 4652
Re: Max msp need to update only one slider on lemur multisli
The need to do scripting for this to work is, I think, precisely why it's still a viable feature request - monome-style single-value updating via plain osc. for what it's worth, what I do is maintain a multislider in Max, and then update *that*, and have that fill out the entire multislider. Super ...
- 31 Dec 2011 13:21
- Forum: General Discussion
- Topic: MultiFader OSC out???
- Replies: 5
- Views: 8518
Re: MultiFader OSC out???
That's pretty cool but it doesn't create individual OSC address patterns for each slider, which is what I think the OP is asking for - it still sends out only one address with an index and value - just not the entire array at once. This sends, for example, /MultiSlider/x 9 0.9847 rather than /MultiS...
- 30 Dec 2011 13:53
- Forum: General Discussion
- Topic: Approximating TouchOSC Xy pads
- Replies: 2
- Views: 1391
Re: Approximating TouchOSC Xy pads
I think it's a bug. I came back to it later and it was mysteriously working again. Think it has something to do with a long heavy development session in the Lemur editor with Lemur connection active. Or possibly an ID-10-T problem.
- 30 Dec 2011 01:48
- Forum: Wishlist
- Topic: TouchOSC style XY pads
- Replies: 18
- Views: 12218
Re: TouchOSC style XY pads
Dang, you know, this is weird - coming back to this issue now, I find the multiball WILL send out a 0 or 1 for the z if it's being touched or not, even if it ISN'T set to ephemeral. That's how it works if I just toss one into an empty template and assign a MIDI out CC#. I find there's something a li...
- 29 Dec 2011 23:37
- Forum: General Discussion
- Topic: MultiFader OSC out???
- Replies: 5
- Views: 8518
Re: MultiFader OSC out???
It sends out an array. You can flatten it out into individual parameters by creating an expression under the multislider called, say, x0 and setting it to the expression x[0], then create x1 with the expression x[1] and so on for each slider. Each one will then get its own OSC address. Maybe there's...
- 29 Dec 2011 20:06
- Forum: Wishlist
- Topic: TouchOSC style XY pads
- Replies: 18
- Views: 12218
Re: TouchOSC style XY pads
Why Mr. Antonio Blanca, you devilishly clever human being! That's delightful, using the X and Y hold lines as crosshairs. That wouldn't have occurred to me.
Now how do I get some indication of whether there's a finger on the control? I'm displaying the z values in a monitor and it's always {1, 0}.
Now how do I get some indication of whether there's a finger on the control? I'm displaying the z values in a monitor and it's always {1, 0}.