Yes you can. You can change any attribute of an object using OSC. For instance, if you have a Text object named "TextObject", just send the following message to your Lemur :
/TextObject @content "Anything at all"
Search found 126 matches
- 18 Jan 2012 15:29
- Forum: General Discussion
- Topic: Name dynamically a Text object ?
- Replies: 3
- Views: 1036
- 18 Jan 2012 14:59
- Forum: General Discussion
- Topic: Need help with creating template
- Replies: 9
- Views: 1779
Re: Need help with creating template
Or : use Monitor objects instead of Text objects to display track numbers.
Set the value for the first Monitor object to :
The second to :
The third to :
etc.
Set the value for the first Monitor object to :
Code: Select all
firstof(sIndex.x) * 8 + 1
Code: Select all
firstof(sIndex.x) * 8 + 2
Code: Select all
firstof(sIndex.x) * 8 + 3
- 18 Jan 2012 14:00
- Forum: General Discussion
- Topic: Lemur editor deleted whole template
- Replies: 30
- Views: 8419
Re: Lemur editor deleted whole template
Sorry for your experience, we're raising the file size limit in an upcoming update. Note the the small pie-chart at the bottom right of the Editor shows the RAM used by the template's objects and variables when loaded on the iPad, which is not the same as the size occupied by the template file when ...
- 18 Jan 2012 11:13
- Forum: General Discussion
- Topic: Display program name in a fader or monitor
- Replies: 38
- Views: 12918
Re: Display program name in a fader or monitor
As a created expression, there's a hard limit to the number of actual characters you can type in the text field, that's 256. Therefore you can't have a very long list as it won't get parsed past the 256th character. As a script, there's a limit to the number of items enclosed in '{' '}' braces. That...
- 18 Jan 2012 10:39
- Forum: General Discussion
- Topic: Display program name in a fader or monitor
- Replies: 38
- Views: 12918
Re: Display program name in a fader or monitor
Hi all,
There's a hard limit of 64 elements typed in lists in the script engine (i.e {a,b,c...}) at the moment. This will be raised in an upcoming update.
Also, the file size limit of 512kB per template will be raised.
Cheers,
Axel
There's a hard limit of 64 elements typed in lists in the script engine (i.e {a,b,c...}) at the moment. This will be raised in an upcoming update.
Also, the file size limit of 512kB per template will be raised.
Cheers,
Axel
- 18 Jan 2012 09:13
- Forum: General Discussion
- Topic: fixed x axis for the first point of Breakpoints?
- Replies: 2
- Views: 840
Re: fixed x axis for the first point of Breakpoints?
Hi,
Have you tried setting the holdX or holdY value in the Breakpoint object's properties to {1,0,0,0,0} ?
You can either type that in the holdX field in the Behaviour panel, or from a script : Breakpoint.holdX = {1,0,0,0,0};
Have you tried setting the holdX or holdY value in the Breakpoint object's properties to {1,0,0,0,0} ?
You can either type that in the holdX field in the Behaviour panel, or from a script : Breakpoint.holdX = {1,0,0,0,0};