Neither, i'd like to receive game controller values within lemur.
e.g. mapping buttons to MIDI or OSC values, d-pad x and y values, etc.
Search found 8 matches
- 13 Mar 2015 13:27
- Forum: General Discussion
- Topic: Game Controller support?
- Replies: 2
- Views: 707
- 11 Mar 2015 18:09
- Forum: General Discussion
- Topic: Game Controller support?
- Replies: 2
- Views: 707
Game Controller support?
Has anyone been able to get game controllers working with Lemur on iOS? Apple has a standard for interacting with these devices documented here: https://developer.apple.com/library/ios/documentation/ServicesDiscovery/Conceptual/GameControllerPG/Introduction/Introduction.html The ability to add physi...
- 17 Dec 2013 17:01
- Forum: General Discussion
- Topic: how to quickly change MIDI target of a template
- Replies: 4
- Views: 2857
Re: how to quickly change MIDI target of a template
I've been looking for a solution to this as well. I have a single project file that I run simultaneously on up to four iPads at a time. It really stinks to have to do a different search and replace in the XML every time I make a modification and then keep track of which one gets loaded to which ipad...
- 18 Jul 2013 23:08
- Forum: Wishlist
- Topic: PNGs over OSC using generic blob messages
- Replies: 0
- Views: 1623
PNGs over OSC using generic blob messages
This is an important feature thats really lacking in the visualist community. There hasn't been much work done in this area, but as with most things OSC, if someone does it well everyone eventually follows suit. Ideally you'd be able to set a button or pad to have an image fill from a second osc sou...
- 08 Aug 2012 05:00
- Forum: General Discussion
- Topic: trouble blinking an led
- Replies: 2
- Views: 2071
trouble blinking an led
I've got a nice little function attached to an LED I stick in the corner of every screen to keep an eye on the battery. It works well, but i'd like it to blink when it gets under 10%. I thought I could just set a sin on the light attribute, but it doesn't seem to be working. Any suggestions? //note:...
- 14 Apr 2012 20:43
- Forum: Wishlist
- Topic: Scrollable drop-down /select box
- Replies: 4
- Views: 1876
Re: Scrollable drop-down /select box
drag scrolling would definitely be preferable to a scroll bar, and have the action on up for item selection in the menu popover.
On the topic, making the menu show up above the button is currently lacking, which means I have to place all my menus at the top of the screen. Kind of stinks.
On the topic, making the menu show up above the button is currently lacking, which means I have to place all my menus at the top of the screen. Kind of stinks.
- 14 Apr 2012 19:56
- Forum: General Discussion
- Topic: Retina Update
- Replies: 2
- Views: 1062
Re: Retina Update
I too am looking forward to a retina update, mostly for text, but smoother graphics are always appreciated.
- 28 Mar 2012 05:03
- Forum: Wishlist
- Topic: Portrait Orientation
- Replies: 5
- Views: 6426
Portrait Orientation
I cant be the only one pulling their hair out trying to make portrait oriented interfaces. Some items take well to the notion so long as you hold your head at a 90º angle when editing. Some are simply impossible. At the very least let us rotate elements. It sounds ridiculous, but this is starting to...