Search found 87 matches
- 11 Mar 2013 19:41
- Forum: Projects
- Topic: Advanced Keys
- Replies: 25
- Views: 21136
Re: Advanced Keys
The built-in user guide is fantastically done!
- 04 Mar 2013 23:35
- Forum: General Discussion
- Topic: commercial templates bad for the community?
- Replies: 165
- Views: 40309
Re: commercial templates bad for the community?
This is a discussion that had to happen at some point, and I'm glad it finally has. I have to admit that when I first saw a commercial template, I was a little surprised. But because it takes a LOT of time to make complex templates (and accompanying documentation, videos, support, etc.), I think it'...
- 24 Feb 2013 05:13
- Forum: General Discussion
- Topic: Making fader spring loaded?
- Replies: 5
- Views: 1680
Re: Making fader spring loaded?
Not sure about the fader, but if you use a multislider, go to "Behavior" and turn on Physics, set the height to 0 (or whatever you want your non-touched value to be), and you're set. You can tweak the tension and friction to get it snapping back as quickly or slowly as you'd like.
- 22 Feb 2013 21:59
- Forum: General Discussion
- Topic: a question for advanced scripting - interpolating
- Replies: 5
- Views: 1309
Re: a question for advanced scripting - interpolating
P.S. - Also is there sometghing wrong with sign(a) arithmetic function? Im not getting what I should - I get zero when a<0 and error/null when a>0 Yeah, I ran into issues with sign as well ( http://liine.net/forum/viewtopic.php?f=25&t=2335 ). An easy work around is to make your own sign(val) expres...
- 11 Feb 2013 19:59
- Forum: General Discussion
- Topic: Faders & Monitors
- Replies: 13
- Views: 3224
Re: Faders & Monitors
If you use a MultiSlider, an alternative would be to use the physics engine. Enable 'Physic', set height=0.6, friction=1, and tension=1, and the fader will snap to 0.6 quickly.
- 10 Feb 2013 17:53
- Forum: General Discussion
- Topic: Faders & Monitors
- Replies: 13
- Views: 3224
Re: Faders & Monitors
For the Monitor's value, use Fader.x*127 or range(Fader.x,0,127)
If you have a MultiSlider, to get the CC associated with the third slider, you'd do Fader.x[2]*127
If you have a MultiSlider, to get the CC associated with the third slider, you'd do Fader.x[2]*127
- 09 Feb 2013 21:30
- Forum: Wishlist
- Topic: light expression for Monitor objects
- Replies: 8
- Views: 3158
Re: light expression for Monitor objects
The monitor is on top of a multislider, so I'd have to determine if the value was over the place where the monitor is or not to determine the proper end color. While that's not bad at all, I think there'd still be two more tricky problems: how to get the background color of a multifader, and how to ...
- 09 Feb 2013 20:27
- Forum: Wishlist
- Topic: light expression for Monitor objects
- Replies: 8
- Views: 3158
Re: light expression for Monitor objects
Yeah, I use show() with a 0.3 second delay now, and that works well. I just thought getting fancy and having a fade might be fun.Macciza wrote: If you don't need the 'fade' then just use the show() function to show/hide the Monitor . .. .
Otherwise all you can do is fade to a color/black not to transparent.
- 09 Feb 2013 18:07
- Forum: Wishlist
- Topic: light expression for Monitor objects
- Replies: 8
- Views: 3158
Re: light expression for Monitor objects
Thanks! It's not quite what I need, unfortunately. I have a monitor object on top of other objects, so I need that monitor to fade to transparent so it's not visible. I could try to set the color like this, but I think it'd be complicated to fade to the proper color.
- 09 Feb 2013 05:57
- Forum: Wishlist
- Topic: light expression for Monitor objects
- Replies: 8
- Views: 3158
light expression for Monitor objects
I'd like to be able to set a light value for Monitor objects. I'm trying to make Monitors that fade out over time.